Shenzhen, China (23 August 2019) – ROE Visual has been selected for the 4th consecutive year to provide the LED screens for the DOTA 2 tournament. The LED screens were supplied by CT, who was commissioned to provide the AV equipment for the event.
The 2019 edition of DOTA 2, the largest global esports tournament, took place in Shanghai, China from August 20-25. eSports tournaments have taken an enormous flight, not in the least due to the huge amount of prize money involved. The crowd-funded prize money for this years’ event has reached an unprecedented total of 33 million USD. The tournament is said to feature the best gamers in the world.
Due to the nature of the event, games are played on screen, a perfect visual representation is vital for both the audience and the competitors. To offer the immersive visual experience required the stage was designed around four enormous displays, suspended in a center cluster. For these displays, CT selected the Carbon series CB3, known for its high-brightness and great visual performance.
Black Pearl BP3 LED panels were installed on stage, to display each players status in real-time.
Behind the commentary seat, Black Pearl (BP2) was used to transmit the competition. In total, the massive amount of over 1350 LED panels were deployed for the DOTA tournament.
eSports events have undergone an immense development, the creative design for the live shows becoming increasingly complex. New technologies such as 3D and VR / AR technology have been incorporated in the show, to create an immersive experience.
ROE Visual products are perfectly suited to combine those technologies. With the ROE Visual products involved for the 4th consecutive time in International Dota 2 Tournament, we’re really pleased and thankful for customers like CT, who trust our products to perform”, comments Grace Guo, Sales Director for ROE Visual. “ROE Visual products are involved in many eSports events on a global scale, like League of Legends and PUBG, thereby addressing a different market segment, outside the live music industry”.